Insomniac Games Eyes More Game-to-Film Adaptations Following CEO's Retirement
Insomniac Games, renowned for its Ratchet & Clank franchise, has expressed keen interest in further adapting its games for the screen. This news emerged from a Variety interview with co-Studio Head Ryan Schneider, following the announcement of founder and CEO Ted Price's retirement.
Schneider highlighted the studio's prior experience with the 2016 Ratchet & Clank film, stating, "We kind of got an early start on that. So, of course, we’re interested in that kind of thing. We love Ratchet and Clank in particular." While the 2016 film received mixed reviews, Insomniac's confidence in future adaptations is bolstered by Sony's recent successes in game-to-screen projects, notably the critically acclaimed The Last of Us series.
Sony's Expanding Game Adaptation Portfolio
Insomniac's ambitions align perfectly with Sony's proven track record in adapting its game properties. Recent successes include the 2022 Uncharted film and the 2023 The Last of Us series. Further bolstering this commitment, Sony's CES 2025 press conference unveiled several upcoming projects:
- The Last of Us Season 2 (HBO, April 2025)
- Until Dawn live-action film (April 2025)
- Ghost of Tsushima Legends anime series (Crunchyroll, 2027)
- Helldivers feature film (release date unannounced)
- Horizon Zero Dawn live-action film (release date unannounced)
Insomniac's Leadership Transition
Following a three-decade tenure, Insomniac founder and CEO Ted Price has retired. Price, responsible for overseeing the creation of iconic franchises like Spyro the Dragon, Ratchet & Clank, and Marvel's Spider-Man, explained his decision, stating, "After over 30 years of leading Insomniac, I felt it was simply time to step aside and let others pave the way for our team."
The reins have been passed to three veteran Insomniac employees: Ryan Schneider, Chad Dezern, and Jen Huang, who will serve as co-Studio Heads. Price expressed confidence in this new leadership, emphasizing their deep understanding of Insomniac's culture and processes.