With the influx of new cards in *Marvel Snap*, staying updated can be quite the challenge. But don't worry, The Escapist has got you covered. Here's a breakdown of the best decks featuring Gorgon, Laufey, and Uncle Ben, along with insights on their gameplay mechanics and whether it's worth grinding for them in *Marvel Rivals*.
Jump To:
- How Gorgon Works in Marvel Snap
- How Laufey Works in Marvel Snap
- How Uncle Ben Works in Marvel Snap
- Best Gorgon, Laufey, and Uncle Ben Decks in Marvel Snap
- Should You Grind Sanctum Showdown in Marvel Rivals for Gorgon, Laufey & Uncle Ben?
How Gorgon Works in Marvel Snap
Gorgon is a 2-cost, 3-power card with an ongoing ability that reads: "Ongoing: Your opponent’s cards that didn’t start in their deck cost 1 more. (maximum 6)." This card is a direct counter to Arishem decks but also affects Discard decks that utilize Swarms, Iron Patriot rolls, and Devil Dinosaur strategies, although the latter is less common. Gorgon's effect can be negated by Mobius M. Mobius or anti-Ongoing cards like Rogue or Enchantress.
How Laufey Works in Marvel Snap
Laufey, a 4-cost, 5-power card, boasts an "On Reveal: Steal 1 Power from each other card here" ability. This makes Laufey a powerhouse, especially in locations with four cards, effectively turning him into a 13-power card. Laufey's ability is reminiscent of Spider-Woman but potentially more potent, as he can be discounted by Zabu, enhancing his synergy with cards like Diamondback and Ajax.
How Uncle Ben Works in Marvel Snap
Uncle Ben is a 1-cost, 2-power card with the ability: "When this card is destroyed, replace it with Spider-Man." Spider-Man, in turn, is a 2-cost, 4-power card that says, "On Reveal: Move to another location and pull an enemy card from here to there." Uncle Ben synergizes well with Destroy enablers like Carnage, Venom, and Lady Deathstrike, offering a unique gameplay dynamic akin to Bucky Barnes.
Best Gorgon, Laufey, and Uncle Ben Decks in Marvel Snap
While these cards may not be the most powerful, Laufey stands out as a valuable addition to affliction-style Ajax decks. Let's delve into the best decks for each:
Gorgon Deck:
- Ant-Man
- Ravonna Renslayer
- Gorgon
- Sam Wilson
- Captain America
- Mystique
- Mister Fantastic
- Luke Cage
- Captain America
- Moonstone
- Anti-Venom (or Iron Lad)
- Iron Man
- Spectrum
Click here to copy this list from Untapped.
This deck includes Series 5 cards like Moonstone and Anti-Venom, which can be substituted with Iron Lad if needed. The deck excels in game modes like Conquest against Arishem lists, leveraging Gorgon's ability alongside Spectrum and Moonstone to increase the cost of opponents' generated cards. The main win condition is stacking Ongoing effects with Moonstone or discounting Iron Man and Mystique for a powerful final turn.
Laufey Deck:
- Zabu
- Hazmat
- Scorpion
- US Agent
- Luke Cage
- Diamondback
- Red Guardian
- Laufey
- Malekith
- Anti-Venom
- Man-Thing
- Ajax
Click here to copy this list from Untapped.
This deck is heavily reliant on Series 5 cards, with the exception of Red Guardian, which can be replaced by Rocket Raccoon and Groot (also Series 5). Once Luke Cage's popularity wanes, this deck will be formidable, aiming to win one lane with Ajax and dominate another with US Agent and Diamondback. Anti-Venom and Malekith add significant value, especially in decks with Luke Cage.
Uncle Ben Deck:
- The Hood
- Uncle Ben
- Yondu
- Cable
- Iron Patriot
- Killmonger
- Baron Zemo
- Gladiator
- Shang-Chi
- Misery
- Lady Deathstrike
- Death
Click here to copy this list from Untapped.
This deck includes Series 5 cards like Iron Patriot, Baron Zemo, and Misery, with the latter two being essential. The strategy revolves around disrupting the opponent's deck, discounting Death, and retriggering card effects with Misery, countered by Killmonger, Shang-Chi, and Lady Deathstrike. Destroying Uncle Ben spawns Spider-Man, further disrupting the opponent's plans.
Should You Grind Sanctum Showdown in Marvel Rivals for Gorgon, Laufey & Uncle Ben?
Grinding for these cards in the new Sanctum Showdown mode in Marvel Rivals requires 1200 Charms per card, totaling 3600 Charms for all three. Laufey is the standout card, especially for affliction decks, making him the only one potentially worth the investment. For the best use of your Charms, consider spending 2250 Charms on unowned Series 4 and 5 cards, depending on your collection's needs.
And there you have it—the best Gorgon, Laufey, and Uncle Ben decks in Marvel Snap. Happy gaming!
Marvel Snap is available to play now.