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19 Best Weapons In Divinity Original Sin 2

Authore: ChristopherUpdate:Mar 04,2025

Top 19 Most Powerful Weapons in Divinity: Original Sin 2

Divinity: Original Sin 2 offers a vast arsenal of weapons, each with unique abilities and perks catering to diverse playstyles. The "best" weapon depends heavily on your party composition, skills, and overall strategy. However, some weapons stand out due to their exceptional power, unique abilities, and significant damage output. This list highlights some of the most potent armaments in the game, updated January 13, 2025. While Larian Studios' next title is a new IP, Divinity: Original Sin 2 continues to offer countless hours of gameplay, especially for those seeking the ultimate weaponry.

  1. Fang of the Winter Dragon: (Act 1)

Fang of the Winter Dragon

  • Stats: 4-5 Water Damage, 23-25 Physical Damage, 10% Crit Rate, 155% Crit Damage, +1 Strength, +1 Intelligence, +1 Warfare, +1 Hydrosophist, 5% Chilled (1 turn), 25% Cleave.
  • Acquisition: Defeat Slane the Chained Winter Dragon (near Fort Joy). Choosing diplomacy prevents obtaining this weapon. A solid early-game option.
  1. Morning's Light: (Act 1/2)

Morning's Light

  • Stats: 155% Crit Damage, +2 Finesse, +1 Ranged, +1 Huntsman, Marked (2 turns).
  • Acquisition: From Corbin Day (kill or free him). A decent bow, especially considering its early acquisition.
  1. Eternal Stormblade: (Act 3)

Eternal Stormblade

  • Stats: 14-16 Air Damage, 70-78 Physical Damage, 15% Crit Rate, 155% Crit Damage, +3 Memory, +6 Initiative, 20% Stunned (2 turns), 10% Shocked (1 turn).
  • Acquisition: Murky Cave (Act 3), requires defeating four guardians. A serviceable Act 3 weapon.
  1. Lohar's Two-Handed Source Hammer: (Mid-game)

Lohar's Two-Handed Source Hammer

  • Stats: 82-87 Physical Damage, 20% Crit Rate, 155% Crit Damage, +3 Strength, +1 Warfare, +1 Two-Handed, 15% Knocked Down (2 turns), Onslaught skill, All In skill.
  • Acquisition: Reward for completing the "Shadow Over Driftwood" quest. Excellent for brawler builds.
  1. Hanal Lechet: (Act 2)

Hanal Lechet

  • Stats: 6-7 Water Damage, 35-40 Physical Damage, +2 Strength, +1 Constitution, +1 Two-Handed, +1 Hydrosophist, 25% Frozen (1 turn), 5% Chilled (1 turn), 25% Cleave Damage, All In skill.
  • Acquisition: Locked chest in an overturned carriage on Reaper's Coast. Strong crowd control effects.
  1. The Illuminator: (Mid-game)

The Illuminator

  • Stats: 2-3 Fire Damage, 11-12 Physical Damage, 10% Crit Rate, 150% Crit Damage, +1 Pyrokinetic, 50% Necrofire (1 turn), 10% Burning (1 turn).
  • Acquisition: Dropped by Scapor during the "Burning Pigs" quest. Combines fire and physical damage.
  1. Dumora Lam: (Late-game)

Dumora Lam

  • Stats: +3 Intelligence, +2 Geomancer, +1 Dual Wielding, creates poison puddle, +159% Damage, 1 Rune Slot, Siphon Poison skill.
  • Acquisition: Runed chest in Dramahlihk's home plane (requires Lohse and a living Malady). Excellent poison manipulation.
  1. Deiseis Riveil: (Late-game)

Deiseis Riveil

  • Stats: 149-183 Physical Damage, +5% Crit Rate, +150% Crit Damage, +3 Finesse, +2 Huntsman, +1 Ranged, 25% Bleeding (2 turns), 25% Cleave, Glitter Dust skill.
  • Acquisition: Purchased from Trader Non (outside the Cathedral). High damage output with anti-invisibility capabilities.
  1. Executor Ninyan's Axe: (Late-game)

Executor Ninyan's Axe

  • Stats: 20% Crit Chance, 160% Crit Damage, +2 Strength, +1 Warfare, 10% Frozen (1 turn), 20% Crippled (2 turns), 10% Chilled (1 turn).
  • Acquisition: Dropped by Executor Ninyan (must kill her, not convince her to leave). Powerful for tank builds.
  1. Chamore Doran: (Late-game)

Chamore Doran

  • Stats: 160% Crit Damage, +2 Intelligence, +1 Dual Wielding, +1 Summoning, +1 Aerotheurge, 20% Sleep (1 turn), Sleep Immunity.
  • Acquisition: Purchased from Trader Ovis. Unique sleep effect, ideal for spellcasters.
  1. Harrowblade: (Late-game)

Harrowblade

  • Stats: +160% Crit Damage, +3 Strength, 20% Suffocating (1 turn), 20% Burning (1 turn), +14% Life Steal.
  • Acquisition: Purchased from Quartermistress Anna. Excellent for life steal builds.
  1. Loic's Discipline: (Late-game)

Loic's Discipline

  • Stats: +160% Crit Damage, +3 Memory, +3 Intelligence, +2 Pyrokinetic, summons Cursed Fire.
  • Acquisition: Dropped by Loic the Immaculate. Powerful for spellcasters, especially pyrokinetics.
  1. Voor D'Aravel: (Late-game)

Voor D'Aravel

  • Stats: Guardian Angel skill, 9 Poison, +3 Strength, +2 Constitution, +2 Warfare, 25% Taunt (2 turns).
  • Acquisition: Ornate chest in the Lizard Consulate's Garden (Arx). Excellent tank weapon.
  1. The Reckoning: (Late-game)

The Reckoning

  • Stats: 150% Crit Damage, +2 Strength, +2 Intelligence, +2 Necromancy.
  • Acquisition: Dropped by The Hammer. High raw damage, good for strength/critical builds and battlemages.
  1. Vord Emver: (Late-game)

Vord Emver

  • Stats: 125-131 Water Damage, 208-218 Physical Damage, 5% Crit Rate, 155% Crit Damage, +3 Finesse, +2 Huntsman, +1 Ranged, -1 Movement, 20% Frozen (2 turns), 20% Life Steal, 5% Accuracy, Cryotherapy skill.
  • Acquisition: Dropped by Karon's minion during "Past Mistakes" quest. Powerful ranged weapon for cryo specialists.
  1. Lucian's Divine Staff: (Late-game)

Lucian's Divine Staff

  • Stats: 219-267 Water Damage, 155% Crit Damage, +3 Intelligence, +2 Constitution, +2 Wits, +2 Hydrophist, +6 Initiative, Healing Ritual skill, Staff of Magus skill.
  • Acquisition: Stolen from a chest in the Arx Cathedral. Combines healing and offensive magic.
  1. Domoh Dumora: (Late-game)

Domoh Dumora

  • Stats: Burning, Bleeding (3 turns), +110% Damage, Terrified (1 turn), Backstabbing skill.
  • Acquisition: Found under a pet basket outside Arhu's Chambers (Arx). The best dagger in the game.
  1. Swornbreaker: (Late-game)

Swornbreaker

  • Stats: +3 Strength, +3 Intelligence, +2 Necromancy, 20% Accuracy, 20% Crit Rate, +165% Damage, Swornbreaker skill.
  • Acquisition: Found in Linder Kemm's Vault or crafted on Nameless Isle. Unrepairable, but incredibly powerful while it lasts.
  1. Falone Scythe: (Late-game)

Falone Scythe

  • Stats: +3 Strength, +1 Two-Handed, 25% Decay (2 turns), 20% Crit Rate, 260% Damage, Living on the Edge skill, All In skill.
  • Acquisition: Stolen from a statue in the Arx Cathedral. The most powerful weapon in the game, offering incredible damage and the ability to avoid death.

Remember that this is a subjective ranking, and the effectiveness of each weapon depends on your build and playstyle. Experiment and find the weapons that best suit your character and strategy!