
Nomad Sculpt
Category : Art & DesignVersion: 1.90
Size:108.8 MBOS : Android 5.0+
Developer:Hexanomad

This 3D sculpting and painting app lets you create in three dimensions. A one-time in-app purchase unlocks all features. The trial version has these limitations:
- Undo/redo limited to 4 actions.
- One layer per object.
- No export functionality.
- Limited project management (cannot reopen projects).
Key Features:
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Sculpting Tools: A range of brushes (clay, flatten, smooth, mask, etc.) and boolean cutting tools (lasso, rectangle) for detailed shaping and hard-surface modeling. Stroke customization options include falloff, alphas, tilings, and pencil pressure. Save and load custom tool presets.
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Painting Tools: Vertex painting with color, roughness, and metalness controls. Easy management of material presets.
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Layers: Non-destructive sculpting and painting layers for iterative workflows.
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Multiresolution Sculpting: Switch between mesh resolutions for flexible workflow.
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Voxel Remeshing: Quickly remesh for uniform detail, ideal for initial sketching. Fixes in version 1.90 address issues with hidden faces and layer crashes.
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Dynamic Topology: Locally refine mesh detail automatically under the brush, preserving layers.
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Decimation: Reduce polygon count while retaining detail.
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Face Grouping: Segment your mesh into subgroups.
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Automatic UV Unwrapping: Uses face groups to control unwrapping.
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Baking: Transfer vertex data (color, roughness, metalness, detail) to textures, and vice versa.
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Primitive Shapes: Start with cylinders, tori, tubes, lathes, and other primitives.
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PBR Rendering: Default PBR rendering with lighting and shadows; switch to matcap shading for sculpting.
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Post-Processing: Effects include screen space reflection, depth of field, ambient occlusion, and tone mapping.
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Import/Export: Supports glTF, OBJ, STL, and PLY files.
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Interface: User-friendly interface optimized for mobile devices, with customization options.
Version 1.90 (Apr 18, 2024) Updates:
- Quad remeshers now preserve hidden faces.
- Voxel remeshing fixes for hidden faces.
- Fixed a crash related to layers in voxel remeshing.
- Added screen painting smoothing for paint intensity over 100%.
- Improved layer merge logic (voxel, join).


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