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TMEditor

TMEditor

Category : Art & DesignVersion: 1.0.27

Size:5.4 MBOS : Android 10.0+

Developer:Microspace Games

3.2
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Application Description

TMEditor stands as a robust, free tool designed specifically for game developers to craft intricate map layouts for 2D games with ease. This versatile editor not only allows for the creation of visually appealing maps but also enables the specification of more abstract elements such as collision areas, enemy spawn positions, and power-up locations. All these details are conveniently stored in the standardized .tmx format, ensuring seamless integration into your game projects.

How Does TMEditor Work?

Creating maps with TMEditor involves a straightforward process that enhances your design workflow:

  1. Select Your Map and Tile Size: Begin by choosing the dimensions of your map and the base size of your tiles to establish the foundation of your layout.

  2. Add Tilesets: Import tilesets from your chosen images, which will serve as the building blocks for your map.

  3. Place Tilesets on the Map: Arrange the tilesets on your map to create the desired environment.

  4. Add Abstract Objects: Incorporate additional objects to represent abstract elements like collision areas or spawn points.

  5. Save Your Map: Export your completed map in the .tmx format for easy storage and sharing.

  6. Import and Interpret: Finally, import the .tmx file into your game engine and interpret it to bring your map to life.

Features

  • Orientations: Supports both orthogonal and isometric map layouts, providing flexibility in your game design.
  • Multiple Tilesets: Allows the use of multiple tilesets, enhancing the diversity of your maps.
  • Multiple Object Layers: Offers the ability to add various types of objects on different layers.
  • Multi-layer Editing: Comes with eight layers, enabling you to add intricate details and depth to your maps.
  • Custom Properties: Assign custom properties to maps, layers, and objects for tailored functionality.
  • Editing Tools: Equipped with tools like Stamp, Rectangle, and Copy Paste for efficient map editing.
  • Tile Flip: Easily flip tiles to create varied patterns and effects.
  • Undo/Redo: Provides undo and redo capabilities for tile and object mapping to correct any mistakes.
  • Supported Objects: Supports a variety of object shapes including rectangles, ellipses, points, polygons, polylines, text, and images.
  • Isometric Objects: Allows the placement of objects on isometric maps for added visual depth.
  • Background Image: Incorporate background images to set the scene for your maps.
  • Export Options: Export your maps in multiple formats such as XML, CSV, Base64, Base64-Gzip, Base64-Zlib, PNG, and Replica Island (level.bin) for compatibility with various game engines.

What's New in the Latest Version 1.0.27

Last updated on Oct 4, 2024, the latest version 1.0.27 of TMEditor focuses on bug fixes, ensuring a smoother and more reliable mapping experience for game developers.

TMEditor Screenshot 0
TMEditor Screenshot 1
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