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Civ 7 Redefines What it Means to Be a Leader

Authore: SarahUpdate:Mar 05,2025

Civ 7 Redefines Leadership

Civilization's leaders are iconic, but Firaxis' approach to selecting national representatives has evolved. This article explores Civilization VII's leader roster and its innovative approach to leadership throughout the series' history.

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Civ VII: A New Definition of Leadership

Civ 7's Evolving Leadership

Since the first game, leaders have been central to Civilization's identity. Each leader embodies their civilization, impacting gameplay significantly. However, the portrayal of leaders has diversified across the series. This article examines the evolution of leader representation, from the early games to the innovative approach in Civilization VII.

We'll trace Civilization's history, analyzing roster changes and how each iteration refined the concept of leadership and its impact on gameplay.

Early Civilization: A Superpower Focus

Early Civ Leaders

The original Civilization featured a relatively small roster primarily composed of leaders from major global powers of the time and historical antiquity. The 15 civilizations included familiar names like America, Rome, and China, with leaders being established heads of state. The focus was on widely recognized figures, resulting in a straightforward selection process. While understandable given the era, this approach lacked the diversity seen in later iterations. Notable leaders included Abraham Lincoln, Tokugawa Ieyasu, and Julius Caesar, alongside more controversial figures like Mao Zedong and Joseph Stalin. Elizabeth I was the sole female leader.

Early Civ Leader Selection

This straightforward approach, while reflecting the time, paved the way for future innovations and increased diversity.

Civilization II - V: Expanding Horizons

Expanding Leader Roster

Civilization II expanded the roster and included lesser-known powers. A notable addition was a separate female leader roster, providing more choices. The definition of "leader" broadened to include influential figures beyond heads of state, such as Sacagawea and Amaterasu.

Civilization III integrated female leaders into the main roster, with some replacing historically prominent male counterparts (e.g., Joan of Arc replacing Napoleon).

Increased Leader Diversity

Civilization IV and V further expanded the roster and the definition of leadership to include revolutionaries, generals, and reformers. Traditional figures were often replaced or supplemented by others, reflecting a broader representation of historical figures.

This shift indicated a move beyond simply showcasing powerful figures to encompassing a wider narrative of humanity.

Civilization VI: Enhanced Characterization and Diversity

Civ VI's Character Focus

Civilization VI significantly enhanced leader characterization, introducing stylized animated portraits. Leader Personas, alternative versions emphasizing different aspects of a leader's personality, added depth and varied playstyles. Lesser-known figures from less prominent civilizations joined the roster, such as Lautaro and Bà Triệu.

Multiple Leader Options

The introduction of multiple leader options for some civilizations (e.g., America, China) and the expansion of Leader Personas further diversified the game.

Civilization VII: A Bold New Direction

Civ VII's Unique Approach

Civilization VII represents a significant evolution in leader selection. The game features a highly diverse roster, including unconventional leaders and multiple personas, all tailored to distinct playstyles. The mix-and-match approach allows lesser-known figures to take center stage, exemplified by the inclusion of Harriet Tubman.

Unconventional Leaders

Other notable additions include Niccolò Machiavelli and José Rizal, highlighting a shift towards a more inclusive and imaginative representation of leadership.

Over nearly 30 years, Civilization has evolved from a game focused on major world powers to a celebration of diverse historical figures, reflecting a broader and more nuanced understanding of leadership.

← Return to Sid Meier's Civilization VII main article

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