Helldivers 2 Rüstung Passive: Eine umfassende Anleitung und Tierliste
Helldivers 2 kategorisiert die Rüstung in leichte, mittlere und schwere und beeinflusste Mobilität und Verteidigung. Die wirkliche Kraft liegt jedoch in den Panzerpassiven - starke Vorteile verändern das Gameplay erheblich. Dieser Leitfaden beschreibt alle Passive und bietet eine Tierliste, um Ihre Leistung zu optimieren.
Alle Panzerpassive und ihre Auswirkungen
Helldivers 2 verfügt derzeit über 14 Panzerpassive, die jeweils Ihre Strategie und die Kampfwirksamkeit formen. Diese Passive sind an Körperpanzer gebunden; Helme und Umhänge bieten keine zusätzlichen Boni.
Armor Passive | Description |
---|---|
Acclimated | 50% resistance to acid, electrical, fire, and gas damage. |
Advanced Filtration | 80% resistance to gas damage. |
Democracy Protects | 50% chance to survive lethal attacks (e.g., headshots); prevents chest injuries (e.g., internal bleeding). |
Electrical Conduit | 95% resistance to lightning arc damage. |
Engineering Kit | +2 grenade capacity; 30% recoil reduction while crouching or prone. |
Extra Padding | +50 armor rating. |
Fortified | 50% resistance to explosive damage; 30% recoil reduction while crouching or prone. |
Inflammable | 75% resistance to fire damage. |
Med-Kit | +2 stim capacity; +2 seconds additional stim duration. |
Peak Physique | 100% increased melee damage; improved weapon handling (reduced weapon movement drag). |
Scout | 30% reduced enemy detection range; map markers generate radar scans. |
Servo-Assisted | 30% increased throwing range; 50% additional limb health. |
Siege-Ready | 30% increased primary weapon reload speed; 30% increased primary weapon ammo capacity. |
Unflinching | 95% reduced recoil flinching. |
Panzerpassive Stufe Liste (Version 1.002.003)
Diese Tierliste bewertet Passive basierend auf Gesamtwert, Nutzen und Effektivität in verschiedenen Missionen und feindlichen Typen.
Tier | Armor Passive | Why? |
---|---|---|
S | Engineering Kit | Extra grenades are invaluable for diverse tasks: sealing bug holes, destroying fabricators, and maximizing damage output. |
Med-Kit | Significantly boosts survivability, especially when combined with the Experimental Infusion booster, effectively negating lethal damage. | |
Siege-Ready | Substantially improves ammo management and reload times, crucial for sustained combat against large enemy groups, particularly with high-consumption weapons. | |
A | Democracy Protects | Provides strong early-game defense, increasing survival against lethal attacks. |
Extra Padding | Offers consistent damage resistance across the board. | |
Fortified | Extremely effective against Automatons, mitigating explosive damage and enhancing weapon effectiveness. | |
Servo-Assisted | Highly beneficial against Terminids, enabling safer stratagem deployment and reducing injury risk. | |
B | Peak Physique | Situational; melee combat is generally avoided, but the reduced weapon drag can be advantageous against mobile enemies. |
Inflammable | Useful for fire-based builds and missions with fire-based environmental hazards. | |
Scout | The radar effect aids in enemy detection, but its limited scope prevents a higher ranking. | |
C | Acclimated | Limited effectiveness as you rarely encounter all four elemental damage types simultaneously. |
Advanced Filtration | Only beneficial for gas-focused builds, with limited overall impact. | |
Electrical Conduit | Primarily useful against the Illuminate, but other options are generally superior. | |
Unflinching | Minimal impact on combat effectiveness. |