Helldivers 2 갑옷 패시브 : 포괄적 인 가이드 및 계층 목록
Helldivers 2는 갑옷을 빛, 중간 및 무거운 상태로 분류하여 이동성과 방어에 영향을 미칩니다. 그러나 실제 힘은 갑옷 패시브에 있습니다. 강력한 특전은 게임 플레이를 크게 바꾸고 있습니다. 이 안내서는 모든 패시브를 자세히 설명하고 성능을 최적화하기위한 계층 목록을 제공합니다.
모든 갑옷 패시브와 그 효과
Helldivers 2는 현재 14 개의 갑옷 패시브를 자랑하며 각 전략을 형성하고 전투 효과를 형성합니다. 이 패시브는 바디 갑옷에 묶여 있습니다. 헬멧과 케이프는 추가 보너스를 제공하지 않습니다.
Armor Passive | Description |
---|---|
Acclimated | 50% resistance to acid, electrical, fire, and gas damage. |
Advanced Filtration | 80% resistance to gas damage. |
Democracy Protects | 50% chance to survive lethal attacks (e.g., headshots); prevents chest injuries (e.g., internal bleeding). |
Electrical Conduit | 95% resistance to lightning arc damage. |
Engineering Kit | +2 grenade capacity; 30% recoil reduction while crouching or prone. |
Extra Padding | +50 armor rating. |
Fortified | 50% resistance to explosive damage; 30% recoil reduction while crouching or prone. |
Inflammable | 75% resistance to fire damage. |
Med-Kit | +2 stim capacity; +2 seconds additional stim duration. |
Peak Physique | 100% increased melee damage; improved weapon handling (reduced weapon movement drag). |
Scout | 30% reduced enemy detection range; map markers generate radar scans. |
Servo-Assisted | 30% increased throwing range; 50% additional limb health. |
Siege-Ready | 30% increased primary weapon reload speed; 30% increased primary weapon ammo capacity. |
Unflinching | 95% reduced recoil flinching. |
갑옷 수동 티어 목록 (버전 1.002.003)
이 계층 목록은 다양한 임무 및 적의 유형에 따른 전반적인 가치, 유틸리티 및 효율성을 기반으로 패시브를 평가합니다.
Tier | Armor Passive | Why? |
---|---|---|
S | Engineering Kit | Extra grenades are invaluable for diverse tasks: sealing bug holes, destroying fabricators, and maximizing damage output. |
Med-Kit | Significantly boosts survivability, especially when combined with the Experimental Infusion booster, effectively negating lethal damage. | |
Siege-Ready | Substantially improves ammo management and reload times, crucial for sustained combat against large enemy groups, particularly with high-consumption weapons. | |
A | Democracy Protects | Provides strong early-game defense, increasing survival against lethal attacks. |
Extra Padding | Offers consistent damage resistance across the board. | |
Fortified | Extremely effective against Automatons, mitigating explosive damage and enhancing weapon effectiveness. | |
Servo-Assisted | Highly beneficial against Terminids, enabling safer stratagem deployment and reducing injury risk. | |
B | Peak Physique | Situational; melee combat is generally avoided, but the reduced weapon drag can be advantageous against mobile enemies. |
Inflammable | Useful for fire-based builds and missions with fire-based environmental hazards. | |
Scout | The radar effect aids in enemy detection, but its limited scope prevents a higher ranking. | |
C | Acclimated | Limited effectiveness as you rarely encounter all four elemental damage types simultaneously. |
Advanced Filtration | Only beneficial for gas-focused builds, with limited overall impact. | |
Electrical Conduit | Primarily useful against the Illuminate, but other options are generally superior. | |
Unflinching | Minimal impact on combat effectiveness. |