Civilization 7 has hit the market, and while it's garnered a 'mixed' user review rating on Steam, Take-Two's CEO, Strauss Zelnick, remains optimistic. He believes that the game's dedicated fanbase will grow to appreciate it as they delve deeper into its mechanics. Currently, Civilization 7 is accessible to those who opt for advanced access, a group typically comprised of the series' most ardent followers. These fans have been vocal on Steam, pointing out issues such as the user interface, a lack of map variety, and the absence of expected features at launch.
In response, Firaxis has committed to enhancing the user interface, introducing team-based multiplayer options, and expanding the variety of map types, among other improvements. This proactive approach aims to address the community's concerns and enhance the overall gaming experience.
During an interview with IGN, Zelnick acknowledged the mixed reviews, including a notably low score from Eurogamer, but highlighted the game's solid Metacritic score of 81 and over 20 reviews scoring above 90. He emphasized that the initial apprehension from the "legacy Civ audience" is common with new releases in the series, but as players spend more time with the game, their appreciation typically grows.
One of the significant changes in Civilization 7 is the introduction of an Age system, where players progress through Antiquity, Exploration, and Modern Ages. Each Age Transition allows players to select a new civilization, choose which Legacies to carry forward, and witness the evolution of the game world. This innovative feature marks a departure from previous entries in the series, and Zelnick is confident that fans will come to embrace it.
In the immediate future, Firaxis faces the challenge of improving sentiment on Steam, where user reviews play a critical role in a game's visibility and success. Addressing the current issues and continuing to engage with the community will be key to turning the tide and ensuring Civilization 7's long-term success.