In a fascinating revelation, Timon Smektala, the game director behind the Dying Light series, has shared that the initial trailer for Dying Light: The Beast harbors a hidden clue related to the game's setting. This elusive hint, which fans have yet to decipher, points to the vast forested area known as Castor Woods. The trailer subtly includes text that not only hints at the exact location within these woods but might also shed light on the local dialect, potentially unlocking the mystery at hand.
Speculation places the game's setting somewhere in Europe, yet the precise location remains a puzzle. The debut trailer teases with various signs, buildings, and environmental cues, but the exact reference point continues to elude players. Historically, the Dying Light series has taken inspiration from real-world locales. For instance, Harren in the original game was inspired by a mix of Istanbul, Mumbai, and Wrocław, while Villedor in the sequel blended architectural styles from Germany, Belgium, and Poland.
Dying Light: The Beast is slated for a summer release on PC, PlayStation, and Xbox, although the specific date is still under wraps. As the series celebrates its tenth anniversary this year, Techland is engaging fans with special updates and events, including a heartfelt commemorative video thanking them for their ongoing support.