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Marvel Rivals Shader Compilation Optimization Launch Delay Resolved

Authore: LucasUpdate:Feb 08,2025

Many Marvel Rivals players are experiencing extended shader compilation times on launch. This guide offers a solution to speed up this process.

Addressing Slow Shader Compilation in Marvel Rivals

Marvel Rivals loading screen as part of an article about how to fix shaders compiling slow.

Game loading times can vary, especially online titles. However, Marvel Rivals PC players are reporting significant delays due to lengthy shader compilation. Shaders are crucial for rendering 3D graphics correctly; issues here can severely impact gameplay.

A community-discovered workaround effectively addresses this problem:

  1. Access Nvidia Control Panel: Locate and open your Nvidia control panel.
  2. Adjust Shader Cache Size: Navigate to the global settings and find the Shader Cache Size option.
  3. Set Lower Value: Choose a value less than or equal to your VRAM. Options are typically limited to 5GB, 10GB, and 100GB; select the closest appropriate setting.

This adjustment significantly reduces shader compilation time, often from several minutes to just a few seconds. It also resolves "Out of VRAM memory" errors reported by some players.

While a permanent fix from NetEase Games is pending, this method provides an immediate solution to avoid lengthy loading screens.

Marvel Rivals is currently available on PS5, PC, and Xbox Series X|S.