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Till you Last: Safe Zone

Till you Last: Safe Zone

Category : StrategyVersion: 0.1.2

Size:87.7 MBOS : Android 6.0+

Developer:boypipz

3.1
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Application Description

Dive into the thrilling world of SANDBOX Simple Strategy Endless Defense Base Building, Unit Survival Simulator, now in EARLY ACCESS! Your support has been invaluable as we develop this exciting Casual Realistic Endless Defense game that blends base building, unit management, and survival elements into a comprehensive sandbox simulator. Your mission is to transform your zone into a safe fortress, rescue civilians, and either integrate them into your population or evacuate them to ensure their safety. Enhance the quality of life for your people, eliminate foes and infected using a diverse range of units, air and land vehicles (currently in development), buildings, and weapons. Tackle randomized events (also in development), from minor disturbances to catastrophic disasters, all from the power of your mobile phone!

Experience the ultimate SANDBOX gameplay at your fingertips, inspired by survival colony and real-time strategy (RTS) and sandbox simulation games on PC, with survival elements set to be integrated soon.

Minimum Specs for Optimal Performance:

  • DEVICE: Oppo A5S, or equivalent or better
  • CPU: Octa-core (4x2.3 GHz Cortex-A53 & 4x1.8 GHz Cortex-A53) or equivalent or better
  • GPU: PowerVR GE8320 or equivalent or better
  • RAM: 32GB with 3GB RAM or equivalent or better

v0.1 Released Features:

  • Endless Defense Outpost/Base Building Survival RTS SANDBOX
  • Functional units and buildings
  • Endless Zombie Horde that accelerates with each kill
  • Management of civilians, workers, and builders
  • Resource collection system and requirements
  • Saving of units, buildings, and resources
  • Upgradable main sentry gun
  • Basic research tree
  • Tactical command system for units

WIP v0.2 Upcoming Features:

  • Bug fixes based on player feedback
  • Improvements to early game features
  • Introduction of civilian and military vehicles
  • Random interactive events like civilian rescue, bus crash, helicopter crash, plane crash, and essential resources drops
  • Enhancements to main sentry gun upgrades
  • Collection of player suggestions

Not Started Yet - v0.3 Future Features:

  • Bug fixes based on player feedback
  • Civilian & VIP rescue operations
  • Expedition system
  • In-depth research trees and upgrades
  • Unit gears and individual customization
  • Explosives including artillery, grenade launchers, and rockets
  • Manned and unmanned emplacements
  • Population mood system (happy and sad)

Not Started Yet - v0.4 Future Sandbox Options:

  • Adjustable grid size
  • Customizable starting units and resources
  • Introduction of enemy variants and otherworldly species
  • Improved enemy pathing and logic
  • Human raiders
  • Unit cover system

Not Started Yet - v0.5 Future Enhancements:

  • Art and animation improvements/reworks
  • FPS performance optimization
  • Random events during expeditions

Not Started Yet - v0.6 Future Features:

  • Weather system
  • Day and night cycle system
  • Quarantine facility
  • Infection system

Miscellaneous Features to be Implemented:

  • Unit customizations
  • Theme customization
  • And more to be envisioned!

This project will not be considered finished until I am fully satisfied with it. Thank you for your continued support!

Known Issues/Bugs:

  • Walls/Defenses may appear doubled or tripled layered after loading a saved game, inadvertently making them super sturdy.
  • Zombies/Infected become super fast after 5000 kills and 1000 evacuations upon continuing a saved game.
  • Low FPS on the main menu (currently under investigation but not a priority).
  • Large install size due to uncompressed frames used for smooth and clear how-to-play animations.
  • Rescued survivors in holding may disappear when continuing a saved game; the current workaround is to evacuate them before quitting/exiting the game.
  • Already dead single units may reappear upon continuing a saved game.
  • Workers and builders count may reset to 4/5 upon continuing a saved game.
  • Builders may get stuck on building something invisible but can still follow latest build/unbuild commands.
  • Builders may get stuck between built walls; use the finger tool in utilities to interact with them.
  • Workers may wander off; toggle the collection tool to bring them back to work.
Till you Last: Safe Zone Screenshot 0
Till you Last: Safe Zone Screenshot 1
Till you Last: Safe Zone Screenshot 2
Till you Last: Safe Zone Screenshot 3
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