George R. R. Martin, the creative mind behind the intricate world of *A Song of Ice and Fire* and a key contributor to the narrative of *Elden Ring*, has dropped the strongest hint yet about the possibility of an *Elden Ring* movie. However, he also highlighted a significant obstacle to his potential involvement: his ongoing commitment to finishing *The Winds of Winter*, the long-awaited sixth book in his fantasy series.
Martin's collaboration with FromSoftware on *Elden Ring* has been widely celebrated, with his world-building efforts being a cornerstone of the game's success. Released to critical acclaim and commercial success in 2022, *Elden Ring* credits both Martin and FromSoftware's Hidetaka Miyazaki for creating its expansive universe. When asked about his interest in a potential sequel during IGN Fan Fest 2025, Martin skillfully dodged the question about *Elden Ring 2* but tantalizingly mentioned ongoing discussions about an *Elden Ring* film.
"Well, I can't say too much about it, but there is some talk about making a movie out of *Elden Ring*," Martin revealed, igniting excitement among fans and sparking speculation about how the game's intricate lore could translate to the big screen.

This isn't the first time Martin has teased the idea of an *Elden Ring* movie. FromSoftware's president, Hidetaka Miyazaki, has also expressed openness to the concept, emphasizing the need for a "very strong partner" to bring the project to life. In an interview with *The Guardian*, Miyazaki stated, "I don’t see any reason to deny another interpretation or adaptation of *Elden Ring*, a movie for example. But I don’t think myself, or FromSoftware, have the knowledge or ability to produce something in a different medium."
Despite the enthusiasm, Martin's involvement in any *Elden Ring* movie remains uncertain due to his dedication to *The Winds of Winter*. Speaking to IGN, he acknowledged, "We'll see if that [the *Elden Ring* movie] comes to pass and what the extent of my involvement was, I don't know. I'm a few years behind with my latest book, so that also limits the amount of things that I can do."
The wait for *The Winds of Winter* has been agonizing for fans, with the last book in the series, *A Dance With Dragons*, released in 2011. Martin's candid admission about being "13 years late" underscores the challenges he faces in completing the saga. "Unfortunately, I am 13 years late. Every time I say that, I’m [like], 'How could I be 13 years late?' I don’t know, it happens a day at a time," he confessed in December. Yet, he remains committed, stating, "But that’s still a priority. A lot of people are already writing obituaries for me. [They’re saying] 'Oh, he’ll never be finished.' Maybe they’re right. I don’t know. I’m alive right now! I seem pretty vital!"
Martin's role in *Elden Ring* extended beyond mere consultation; he was instrumental in crafting the game's backstory. "When they came to me, FromSoftware, they wanted the world. They knew the action of *Elden Ring* that the players would get into would be in the 'present.' But something had created that present, had created that world. So where did that world come from? And I've done a lot of world building, most notably on Westeros and the backgrounds of *A Song of Ice and Fire* and *Game of Thrones*. And I like doing world building. So what had happened 5,000, 10,000 years before the current day action in *Elden Ring* that led them to that place? And I had some ideas about the magic and the runes. There was a lot about runes. And I worked it all out," Martin explained to IGN.
The collaboration was a dynamic process, with Martin and the FromSoftware team engaging in multiple sessions to refine the game's universe. "It was interesting that the team flew in and we had a number of sessions and they would fly back and do their magic, and then they would come back here a couple months later and show me what they had, which was always amazing to see what they came up with," he added.
When asked if all his contributions made it into the game, Martin noted that world-building often results in more material than what appears on screen. "Yeah, I think especially when you're world building, there's always more that you actually see on the screen. And that's true of any of these big epic fantasies. I mean, you look at Tolkien and there are hundreds of pages of past history before you get to even the era of the Hobbit and dozens of kings and wars and things like that," he concluded.