Team Ninja's long-awaited Ninja Gaiden 4 is finally in development, a collaboration born from discussions between Koei Tecmo, PlatinumGames, and Xbox. Producer Fumihiko Yasuda revealed that the project's inception stemmed from a shared desire to create a new entry, but a lack of a concrete concept initially stalled progress. This changed following conversations between Koei Tecmo's Hisashi Koinuma, PlatinumGames' Atsushi Inaba, and Xbox's Phil Spencer. Spencer's involvement, building on initial talks dating back to 2017, proved pivotal in forging the three-company partnership. PlatinumGames' expertise in high-octane action titles like Bayonetta and NieR: Automata ultimately provided the missing piece.
The surprise announcement last week was coupled with the immediate release of a remastered Ninja Gaiden 2 Black for Xbox, PlayStation 5, and PC. Early footage showcases Ryu Hayabusa at the helm, promising a thrilling action-slasher experience. Ninja Gaiden 4 introduces innovative gameplay mechanics, including dynamic traversal using wires and rails, setting it apart from its predecessors.
While DOOM: The Dark Ages dominated the Developer_Direct, the unveiling of Ninja Gaiden 4 generated significant buzz. The game is slated for a Fall 2025 release.