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"The First Berserker: Khazan Unveils Combat Mechanics in New Trailer"

Authore: VictoriaUpdate:Apr 23,2025

"The First Berserker: Khazan Unveils Combat Mechanics in New Trailer"

Neople, a subsidiary of the South Korean gaming giant Nexon, is set to thrill gamers with the launch of their much-anticipated hardcore RPG slasher, The First Berserker: Khazan. Scheduled for release on March 27, this title will be available on PC, PlayStation 5, and Xbox Series. To build excitement, the developers have released an eight-minute gameplay trailer that delves deep into the game's intricate combat system.

The trailer highlights the three fundamental pillars of combat in The First Berserker: Khazan: attacking, dodging, and defending. A key aspect of the game is stamina management, where defending consumes significantly more stamina than dodging. However, the reward for a perfectly timed block is substantial—not only does it reduce stamina drain, but it also minimizes stun effects, providing a strategic advantage. On the flip side, dodging, while using less stamina, demands precise timing and quick reflexes to leverage the invulnerability frames during these evasive actions. Mastering stamina management is crucial, as it directly impacts success in this soulslike game.

Should Khazan's stamina be depleted, he enters a state of exhaustion, making him completely vulnerable to enemy attacks. This mechanic adds a layer of strategy, as players can exploit it against enemies with stamina bars by draining their stamina before landing devastating blows. For foes without stamina bars, relentless attacks can still wear down their resilience. These encounters require patience, precise positioning, and impeccable timing. Notably, the game's balance is maintained as monster stamina does not regenerate over time, adding an extra layer of strategic depth to each battle.